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Zombies Swarm - Suggestions.

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I believe that the problem is not that the humans are too strong; the problem is that the zombies are far too weak. They need some buffs, like an HP boost, and some fixes to their abilities. For example, when a spitter dies, there should be an explosion just like the bomer, and the spitter's ability each time it is used can stack on the floor like a liquid, and when walked into, it shouldn't deal 100 damage but less than 50 or 60. But by doing so, there would be spam of this ability everywhere. So what if only three spits can be stacked, and each time the ability is used, one will be removed and the current spit will be stacked? About the boomers, the blindness ability should be removed. What if we can use the boomers' ability to self-destruct? That would be far better. and more useful than the smoker because each time we grab someone, there's always that teammate that runs in front of the link and breaks it. What if the smoker's ability can pass through walls like it can't be cut? The witch is already powerful enough in her angry mode, but what if she can double jump? I know zombies are not allowed to bhop, but that rule should be removed. It is not our fault that your aim stinks. Then another good idea is an item shop for zombies, where for a certain amount of XP you can purchase another knockback bomb or HP, but they can be purchased only once per time you spawn as a zombie, not infinitely. then an auto-slay for zombies that stay in the same place for more than 10 seconds; this should be applied only out of the zombie base. Zombies that stay afk at base are not considered to be camping.
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Messages In This Thread
Zombies Swarm - Suggestions. - by - Factory - 02-11-2022, 02:52 PM
RE: Zombies Swarm - Suggestions. - by Omega - 03-11-2022, 12:57 AM
RE: Zombies Swarm - Suggestions. - by - Factory - 03-11-2022, 01:29 PM
RE: Zombies Swarm - Suggestions. - by - Factory - 03-11-2022, 06:43 PM



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